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lundi 16 juin 2008

An old Character

This an old character. In fact it was my first model using cinema 4d and I wanted to make some changes in zbrush.

mercredi 23 avril 2008

Mr.Sandman

This is the begining of a new work in progress. The background for this work is a challenge again. The challenge is to make an illustration for a children book, but I will try to make an illustration in 2d and another one for me in 3d with a different story.

This is the begining of the character.



lundi 25 février 2008

Dominance War III



Finally, the 2008 Dominance War as ended this night. The picture just above is my final shot of my entry for the competition. It was a pleasure to participate and I already wait the next one !


For the first time, I will participate to the Dominance War challenge. That's a world wide challenge and the theme is the creation of a 3d character with limited polygons (9000 for everything including the items)
The official site:
http://www.gameartisans.org/dominancewar/

And this is my first scketchs for the concept.














jeudi 21 février 2008

Kame sennin


Another personal work for the FC4D forum. The final goal of this work is to make a model of our best comics hero. My choice was Kame Sennin (Tortue Géniale).
This is the different picture from the WIP.





The final model of Kame sennin is made of 1900 polygons. This is not the end, maybe I will animate it.

mercredi 13 février 2008

Another Monster

This is another challenge from the site the French Cinema 4d. This time, it's just a picture. The subject is 'Monster Challenge'.



So this is my research and creation for my final pict and the scene for the final render !


The final render with the Monster on the Set !
This is some details of the head of the monster done with Zbrush.






New year, New Stuff






This is a short animation film done all by myself during the month of January.
It was for a little challenge inside the french cinema 4d community, the subject was 'Echec & Mat' .
This is the link to download the sequence. Hope you'll gonna like it !

vendredi 30 novembre 2007

Christmas month !

So, this is the last month of the year and this is a little wallpaper .
See ya ! :)

vendredi 19 octobre 2007

A little update !

So, I'm done with the modelisation of my monkey. The next step now is to animate it. First I put the different bones of the body for each part I want to animate. I create bones to be able give emotion to my monkey.


After this step, I've tried to play with the influence of the bones on the face region. First I've tried to close the eyes of my character and then I will try to develop the influence of the other bones of the face.







mercredi 10 octobre 2007

Update





This is 2 scketches to learn the anatomy of this kind of monkey.
The model is still in progress.









jeudi 4 octobre 2007

The modelisation


There is a lot to do but this is the shape of the face.

mercredi 3 octobre 2007

Hanuman


This is a new Wip. I would like to sculpt this character and rigg it maybe for an animation.

mardi 25 septembre 2007

Speed challenge















Wire frame

This is my entry for a challenge made with C4D. The subject was to make an utopic architectur in 3 hours (just for the modeling part)



vendredi 14 septembre 2007

Mecha War




This is a new wip about a mecha machine.

A little rough to know where I'm goin' .
































And this is the begining of the modelisation










New Stuff !

This is my latest works.


The First one is a Shelby mustang done 2 month ago for little test of animation for a cinematic.




The next one is a work to test texture on a character.









Another picture of this character with more details on the face.










First step of a project for a scene.










The first minautore was too frightning so I decided to do a cutest one. This is the pose of my future character.













This is the design of the mobil.











This is the texture of the minautore.







This is the minautore with the mapping. The legs are not texture because I don't need it for the final scene.






The final scene.

A little close up.